Object Technology Technical Overvierw

Current Version: 11-0150-0102
Summary
This technical overview provides an introduction to the concepts and benefits of object-oriented techniques. The overview describes the concepts of encapsulation, abstract data types, message passing, inheritance and polymorphism. The differences between object-oriented design and traditional methods are discussed and the important organizational implications of adopting an object-oriented approach are considered.

Prerequisites
An understanding of business applications and familiarity with the process of analysis and design for a typical software development project are helpful.

Course Objectives
After completing this course, participants should be able to:
  • Explain the driving forces for object technology and describe the history of its development
  • Define terms related to object technology and explain fundamental object-oriented concepts
  • Define object-oriented analysis and design
  • List and describe leading analysis and design methodologies
  • Explain object-oriented analysis techniques and the process of object-oriented design
  • List and describe tools and languages used for object-oriented development
  • Define and describe components and component frameworks
  • Describe the roles and skills needed for object-oriented development

Intended Audience
This course may prove useful to people such as IT (information technology) managers and staff who are transitioning to an object-oriented software development approach.

Next Steps
Those wishing to pursue the topic further could consider one of the following:

Length
1 day

Format
Instructor-led seminar.

Course Outline
Introduction to Object Technology
  • Why object technology?
    • Driving forces for object technology
    • Computing context
  • Object-oriented concepts
    • Objects everywhere
    • Object concepts and characteristics
    • Classes and their characteristics
Object-Oriented Analysis
  • Analysis methods and notations
    • Object-oriented development life cycle
    • Incremental model
    • Analysis and design methods
  • Performing object-oriented analysis
    • Review of analysis techniques
    • Review of analysis notation
  • Perform analysis
OO Design and Development
  • Object-oriented design
    • GUI design considerations
    • Perform design
  • Object-oriented tools
    • Languages
    • Class libraries
    • Graphical user interface tools
    • Object-oriented databases
    • Development considerations
Implementing Object Technology
  • Distributed component frameworks
    • Distributed objects
    • Object management architecture and the common object
    • Compound document framework
    • COM/DCOM and OLE
  • Building a career in object technology
    • Changing skill requirements in the development life cycle
    • The project team’s roles and responsibilities
    • Skills and training
Appendix: Object Technology Definitions

Hardware and Software Requirements
Overhead projector, flipcharts. No computers are required.


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