Introduction to WCF Using C#
Current Version: 2.0
Summary
Windows Communication Foundation (WCF) is Microsofts new framework for
building distributed systems. It unifies and builds on the diverse set
of existing distribution mechanisms, which include ASP.NET Web services
and .NET Remoting. WCF enables developers to produce highly
configurable, secure, reliable and transactional services using a
single simplified programming model. And since WCF supports the WS-*
series of Web service standards, it enables simple interoperation with
other platforms and technologies. This course covers the essentials of
the technology and includes a large number of working examples and lab
exercises.
The course uses .NET 3.5 and Visual Studio 2008. An earlier version of
the course, Rev. 1.1, uses Visual Studio 2005 and is still available.
Prerequisites
Prerequisite: Students should have a good working knowledge of building
.NET applications with C#. Knowledge of building distributed systems
and Web services will also be an advantage.
Course Objectives
On completion of this course, the student should be able to
Learn what WCF is, and how it unites existing distribution
mechanisms
Gain an understanding of what ABC (Address, Binding,
Contract) means for WCF services
Learn how to implement WCF services and clients
Length
3 Days
Format
Instructor-led course, with practical computer-based exercises.
Course Outline
1. Introduction to WCF
What is WCF?
Address, Binding and Contract
WCF Services and Clients
IIS Hosting
WCF Architecture
2. Addresses and Bindings
Addresses
Bindings
Message Exchange Patterns
Configuring Bindings
Interoperating with ASMX Web Services
Hosting in a Console Application
Channel Factories
Multiple Endpoints
3. Service Contracts
Defining Service Contracts
Defining Operation Contracts
Services With Multiple Contracts
Contract Inheritance
Operation Overloading
4. Instance Management
Using Per-Call Services
Using Per-Session Services
Using Singleton Services
Configuring Behaviors
5. Data Contracts
Implementing Data Contracts
Mapping Data Contracts to XSD Schema
Serialization
Arrays and Generic Collections
Enums
Versioning Data Contracts
6. More about Service Contracts
Versioning Service Contracts
Implementing Message Exchange Patterns
Oneway Contracts
Duplex Contracts
Asynchronous Proxies
7. Handling Errors
Faults and Exceptions
Generating and Handling Faults
Fault Contracts
Faults and Sessions
Hardware and Software Requirements
Course exercises require Microsoft .NET 3.5 and Visual Studio 2008
Standard Edition or higher. The preferred operating system is Windows
XP Professional with Internet Information Services. See the appropriate
course Setup Guide for details.
A good minimal hardware profile for this course consists of a 2 GHz or
better CPU, 512 MB of RAM, and at least 4 GB of free disk space for
tools installation and courseware.
References
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