UML Object-Oriented Analysis and Design
Current Version: 02-0720-0207
Summary
This intensive five-day course provides a practical working knowledge of object-oriented analysis and design. Participants apply analysis and design processes using UML notation to a case study in order to see where and how concepts are best implemented. This course emphasizes the effectiveness of using a consistent, robust methodology in object-oriented design through extensive written exercises.
Prerequisites
Participants should have experience in analysis and design plus an overall understanding of object-oriented concepts.
Course Objectives
After completing this course, participants should be able to:
- Describe the analysis and design process
- Utilize UML diagrams at different stages of the development life cycle
- Derive use cases and create use case diagrams
- Create static structure, behavior, and implementation diagrams via an analytic process
- Create an object-oriented system design
Intended Audience
This course may prove useful to people such as
systems analysts, designers and developers who will design and develop object-oriented programs.
Next Steps
Those wishing to pursue the topic further could consider:
Length
5 days
Format
Instructor-led course, with written exercises.
Course Outline
Object-Oriented Concepts
- Objects, classes, inheritance, polymorphism
- Building models
- What is UML?
- Use cases and extend relationships
- Primary and secondary scenarios
- What is CRC?
- Responsibilities and collaborators
- Diagramming behavior
- Sequence diagrams
- Methodology
- Operations
- Aggregation and composition
- Dependencies
- Constraints
- States and events
- Notation for actions and activities
- Activity diagrams
- Rendering packages
- Describing the hardware
- Patterns
- Frameworks
- The promise of OOADP
- Elaboration
- Construction
- Identifying actors and use cases
- Use cases
- Brainstorming
- Discovering design abstractions
- Using patterns
- Mapping of databases
- Legacy data
- Designing components and interfaces
- Assessing risk
- Connectivity and communications
- Security
- Error handling and logging
- Moving into the construction phase
Hardware and Software Requirements
Overhead projector, flipcharts. No computers are required.
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